The first levels are easy enough that players can still manage to get through them, but after working up through a few tiers the experience becomes far more frustrating than enjoyable. The poor controls make it hard just to beat the tutorial, or any event that requires a lot of accuracy. Unfortunately it's a crap shoot as to whether the controls will be work, be unresponsive, or be overly sensitive. If these controls worked properly, the game would probably mimic horse riding fairly well. Turning is controlled my lifting either the remote or the nunchuck. Flicking down on the remotes makes the horse speed up, and pulling up slows it down. Players use the Wii Remote and Nunchuck to ride, handling them like the horse's reins. However the game proves far too difficult to play, due in large part to the poor controls. The idea of competing in show jumping competitions has its appeal, and the courses are pretty well designed, if not a little repetitive. The basic design of My Horse and Me isn't bad. There are a number of jumps that need to be cleared in a certain order, and players are ranked based on their time, with penalties given for mistakes. The events are pretty basic, but are very similar to what we've seen in show jumping competitions that occasionally play weekdays in the mid afternoons on ESPN. Players compete in events in scenic New England (or maybe European) areas. Instead of the American heartland farm setting of many horse games, My Horse and Me puts the player in the role of a professional show jumper.
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December 2022
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